From 46b574215912723c38ba4a7287777d5bd5d91096 Mon Sep 17 00:00:00 2001 From: clayjohn Date: Tue, 14 Jan 2020 13:27:14 -0800 Subject: Completed documentation for many visual nodes --- doc/classes/ArrayMesh.xml | 2 ++ 1 file changed, 2 insertions(+) (limited to 'doc/classes/ArrayMesh.xml') diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 62ff0edbd2..e3e9c38419 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -23,6 +23,7 @@ The [code]MeshInstance[/code] is ready to be added to the SceneTree to be shown. + http://docs.godotengine.org/en/latest/tutorials/content/procedural_geometry/arraymesh.html @@ -185,6 +186,7 @@ + Sets the blend shape mode to one of [enum Mesh.BlendShapeMode]. Overrides the [AABB] with one defined by user for use with frustum culling. Especially useful to avoid unexpected culling when using a shader to offset vertices. -- cgit v1.2.3