From ea2eaf8c276e5d694aee075f8701467c3db76735 Mon Sep 17 00:00:00 2001 From: simpu Date: Mon, 18 May 2020 20:25:49 +0530 Subject: Added debugger plugin support Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication. --- doc/classes/EditorPlugin.xml | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'doc/classes/EditorPlugin.xml') diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 99fe9b4bb5..36076d8909 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -76,6 +76,15 @@ During run-time, this will be a simple object with a script so this function does not need to be called then. + + + + + + + Adds a [Script] as debugger plugin to the Debugger. The script must extend [EditorDebuggerPlugin]. + + @@ -424,6 +433,15 @@ Removes a custom type added by [method add_custom_type]. + + + + + + + Removes the debugger plugin with given script fromm the Debugger. + + -- cgit v1.2.3