From fecf79f2870508697b3e45d4d93312d16fe161c5 Mon Sep 17 00:00:00 2001 From: Tomasz Chabora Date: Thu, 7 May 2020 11:19:23 +0200 Subject: Add documentation for the VisualShader nodes --- doc/classes/VisualShaderNodeTransformVecMult.xml | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'doc/classes/VisualShaderNodeTransformVecMult.xml') diff --git a/doc/classes/VisualShaderNodeTransformVecMult.xml b/doc/classes/VisualShaderNodeTransformVecMult.xml index d53c3c5ae5..3d5f87f727 100644 --- a/doc/classes/VisualShaderNodeTransformVecMult.xml +++ b/doc/classes/VisualShaderNodeTransformVecMult.xml @@ -1,8 +1,10 @@ + Multiplies a [Transform] and a [Vector3] within the visual shader graph. + A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators. @@ -10,16 +12,21 @@ + The multiplication type to be performed. See [enum Operator] for options. + Multiplies transform [code]a[/code] by the vector [code]b[/code]. + Multiplies vector [code]b[/code] by the transform [code]a[/code]. + Multiplies transform [code]a[/code] by the vector [code]b[/code], skipping the last row and column of the transform. + Multiplies vector [code]b[/code] by the transform [code]a[/code], skipping the last row and column of the transform. -- cgit v1.2.3