From 59af063636b3e17df488ad0d9e059919aa03fcf1 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Tue, 1 Feb 2022 11:32:01 +0300 Subject: Add support for 2D vector type to visual shaders --- doc/classes/VisualShaderNodeVec2Constant.xml | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 doc/classes/VisualShaderNodeVec2Constant.xml (limited to 'doc/classes/VisualShaderNodeVec2Constant.xml') diff --git a/doc/classes/VisualShaderNodeVec2Constant.xml b/doc/classes/VisualShaderNodeVec2Constant.xml new file mode 100644 index 0000000000..f897ab4091 --- /dev/null +++ b/doc/classes/VisualShaderNodeVec2Constant.xml @@ -0,0 +1,16 @@ + + + + A [Vector2] constant to be used within the visual shader graph. + + + A constant [Vector2], which can be used as an input node. + + + + + + A [Vector2] constant which represents the state of this node. + + + -- cgit v1.2.3