From 76205d4276f61b49b793a6df4b03c5f7eddd88c3 Mon Sep 17 00:00:00 2001
From: Hilderin <81109165+Hilderin@users.noreply.github.com>
Date: Mon, 22 Apr 2024 19:22:06 -0400
Subject: Add editor setting to keep bottom panel state on play and stop game
---
doc/classes/EditorSettings.xml | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
(limited to 'doc/classes')
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 93a7b09fce..c419c067da 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -912,14 +912,14 @@
If [code]true[/code], saves all scenes and scripts automatically before running the project. Setting this to [code]false[/code] prevents the editor from saving if there are no changes which can speed up the project startup slightly, but it makes it possible to run a project that has unsaved changes. (Unsaved changes will not be visible in the running project.)
-
- If [code]true[/code], the editor will clear the Output panel when running the project.
+
+ The action to execute on the bottom panel when running the project.
-
- If [code]true[/code], the editor will collapse the Output panel when stopping the project.
+
+ The action to execute on the bottom panel when stopping the project.
-
- If [code]true[/code], the editor will expand the Output panel when running the project.
+
+ If [code]true[/code], the editor will clear the Output panel when running the project.
The size of the font in the [b]Output[/b] panel at the bottom of the editor. This setting does not impact the font size of the script editor (see [member interface/editor/code_font_size]).
--
cgit v1.2.3