From 76205d4276f61b49b793a6df4b03c5f7eddd88c3 Mon Sep 17 00:00:00 2001 From: Hilderin <81109165+Hilderin@users.noreply.github.com> Date: Mon, 22 Apr 2024 19:22:06 -0400 Subject: Add editor setting to keep bottom panel state on play and stop game --- doc/classes/EditorSettings.xml | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'doc/classes') diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 93a7b09fce..c419c067da 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -912,14 +912,14 @@ If [code]true[/code], saves all scenes and scripts automatically before running the project. Setting this to [code]false[/code] prevents the editor from saving if there are no changes which can speed up the project startup slightly, but it makes it possible to run a project that has unsaved changes. (Unsaved changes will not be visible in the running project.) - - If [code]true[/code], the editor will clear the Output panel when running the project. + + The action to execute on the bottom panel when running the project. - - If [code]true[/code], the editor will collapse the Output panel when stopping the project. + + The action to execute on the bottom panel when stopping the project. - - If [code]true[/code], the editor will expand the Output panel when running the project. + + If [code]true[/code], the editor will clear the Output panel when running the project. The size of the font in the [b]Output[/b] panel at the bottom of the editor. This setting does not impact the font size of the script editor (see [member interface/editor/code_font_size]). -- cgit v1.2.3