From 0f7b5f937ff0eb07a2add4eebbaabb4e9f537806 Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Tue, 19 Nov 2024 10:34:13 -0500 Subject: Fix `using Redot;` to `using Godot;` in docs --- doc/translations/zh_TW.po | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'doc/translations/zh_TW.po') diff --git a/doc/translations/zh_TW.po b/doc/translations/zh_TW.po index a64e4b4c15..24b7562c7e 100644 --- a/doc/translations/zh_TW.po +++ b/doc/translations/zh_TW.po @@ -4556,7 +4556,7 @@ msgid "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -4636,7 +4636,7 @@ msgstr "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -33799,7 +33799,7 @@ msgid "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// This sample changes all node names.\n" "// Called right after the scene is imported and gets the root node.\n" @@ -33851,7 +33851,7 @@ msgstr "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// 該範例更改所有節點名稱。\n" "// 在匯入場景並獲取根節點後立即呼叫。\n" @@ -33982,7 +33982,7 @@ msgid "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -34016,7 +34016,7 @@ msgstr "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -36345,7 +36345,7 @@ msgid "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -36465,7 +36465,7 @@ msgstr "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -45547,7 +45547,7 @@ msgid "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -45594,7 +45594,7 @@ msgstr "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -108289,7 +108289,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -108347,7 +108347,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" @@ -108413,7 +108413,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -108471,7 +108471,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" -- cgit v1.2.3