From 5ed10e36049917d55f93236ac8515c748993b5b0 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Thu, 17 Oct 2024 23:18:28 +0200 Subject: Remove "Using present mode" verbose prints in Vulkan and Direct3D 12 These messages were printed every time the swapchain was recreated (e.g. on viewport size change), which could easily end up spamming the output. The chosen present mode is already displayed when using the Print FPS project setting or command line argument. --- drivers/vulkan/rendering_device_driver_vulkan.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'drivers/vulkan/rendering_device_driver_vulkan.cpp') diff --git a/drivers/vulkan/rendering_device_driver_vulkan.cpp b/drivers/vulkan/rendering_device_driver_vulkan.cpp index d20f396281..37c6d79c2b 100644 --- a/drivers/vulkan/rendering_device_driver_vulkan.cpp +++ b/drivers/vulkan/rendering_device_driver_vulkan.cpp @@ -2847,9 +2847,7 @@ Error RenderingDeviceDriverVulkan::swap_chain_resize(CommandQueueID p_cmd_queue, } bool present_mode_available = present_modes.has(present_mode); - if (present_mode_available) { - print_verbose("Using present mode: " + present_mode_name); - } else { + if (!present_mode_available) { // Present mode is not available, fall back to FIFO which is guaranteed to be supported. WARN_PRINT(vformat("The requested V-Sync mode %s is not available. Falling back to V-Sync mode Enabled.", present_mode_name)); surface->vsync_mode = DisplayServer::VSYNC_ENABLED; -- cgit v1.2.3