From f575ca09ae820109773cc9078e7b266e6580f632 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio <hugo.locurcio@hugo.pro> Date: Wed, 22 Mar 2023 01:05:53 +0100 Subject: Add property hints for debugger/profiler editor settings This also adds descriptions for those settings. --- editor/debugger/editor_debugger_node.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'editor/debugger/editor_debugger_node.cpp') diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index a368cacf56..0a6677e986 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -73,7 +73,7 @@ EditorDebuggerNode::EditorDebuggerNode() { empty.instantiate(); tabs->add_theme_style_override("panel", empty); - auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false); + auto_switch_remote_scene_tree = EDITOR_GET("debugger/auto_switch_to_remote_scene_tree"); _add_debugger(); // Remote scene tree @@ -84,8 +84,8 @@ EditorDebuggerNode::EditorDebuggerNode() { SceneTreeDock::get_singleton()->add_remote_tree_editor(remote_scene_tree); SceneTreeDock::get_singleton()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree)); - remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0); - inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2); + remote_scene_tree_timeout = EDITOR_GET("debugger/remote_scene_tree_refresh_interval"); + inspect_edited_object_timeout = EDITOR_GET("debugger/remote_inspect_refresh_interval"); EditorNode *editor = EditorNode::get_singleton(); editor->get_pause_button()->connect("pressed", callable_mp(this, &EditorDebuggerNode::_paused)); -- cgit v1.2.3