From f575ca09ae820109773cc9078e7b266e6580f632 Mon Sep 17 00:00:00 2001
From: Hugo Locurcio <hugo.locurcio@hugo.pro>
Date: Wed, 22 Mar 2023 01:05:53 +0100
Subject: Add property hints for debugger/profiler editor settings

This also adds descriptions for those settings.
---
 editor/debugger/editor_debugger_node.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'editor/debugger/editor_debugger_node.cpp')

diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index a368cacf56..0a6677e986 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -73,7 +73,7 @@ EditorDebuggerNode::EditorDebuggerNode() {
 	empty.instantiate();
 	tabs->add_theme_style_override("panel", empty);
 
-	auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
+	auto_switch_remote_scene_tree = EDITOR_GET("debugger/auto_switch_to_remote_scene_tree");
 	_add_debugger();
 
 	// Remote scene tree
@@ -84,8 +84,8 @@ EditorDebuggerNode::EditorDebuggerNode() {
 	SceneTreeDock::get_singleton()->add_remote_tree_editor(remote_scene_tree);
 	SceneTreeDock::get_singleton()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
 
-	remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
-	inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
+	remote_scene_tree_timeout = EDITOR_GET("debugger/remote_scene_tree_refresh_interval");
+	inspect_edited_object_timeout = EDITOR_GET("debugger/remote_inspect_refresh_interval");
 
 	EditorNode *editor = EditorNode::get_singleton();
 	editor->get_pause_button()->connect("pressed", callable_mp(this, &EditorDebuggerNode::_paused));
-- 
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