From 40be15920f849100dbf5bf94a1d09e81bf05c6e4 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 29 Dec 2021 02:06:12 +0100 Subject: Remove support for PVRTC texture encoding and decoding On the only platform where PVRTC is supported (iOS), ETC2 generally supersedes PVRTC in every possible way. The increased memory usage is not really a problem thanks to modern iOS' devices processing power being higher than its Android counterparts. --- editor/editor_export.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'editor/editor_export.h') diff --git a/editor/editor_export.h b/editor/editor_export.h index 3d46ae1996..796fb12793 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -269,8 +269,7 @@ public: virtual Error run(const Ref &p_preset, int p_device, int p_debug_flags) { return OK; } virtual Ref get_run_icon() const { return get_logo(); } - String test_etc2() const; //generic test for etc2 since most platforms use it - String test_etc2_or_pvrtc() const; // test for etc2 or pvrtc support for iOS + String test_etc2() const; virtual bool can_export(const Ref &p_preset, String &r_error, bool &r_missing_templates) const = 0; virtual List get_binary_extensions(const Ref &p_preset) const = 0; -- cgit v1.2.3