From 6cc116d4158dfac7afdd4485fd963662b6ff7023 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 29 Oct 2018 12:25:31 -0300 Subject: Ability to revert any property, not just from inherited scenes or scripts. --- editor/editor_node.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'editor/editor_node.cpp') diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 7155905472..1b5b7be728 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4733,6 +4733,8 @@ EditorNode::EditorNode() { ResourceLoader::set_timestamp_on_load(true); ResourceSaver::set_timestamp_on_save(true); + default_value_cache = memnew( EditorDefaultClassValueCache ); + { //register importers at the beginning, so dialogs are created with the right extensions Ref import_texture; import_texture.instance(); @@ -5857,6 +5859,7 @@ EditorNode::~EditorNode() { memdelete(editor_plugins_force_input_forwarding); memdelete(file_server); memdelete(progress_hb); + memdelete(default_value_cache); EditorSettings::destroy(); } -- cgit v1.2.3