From eaae4b6408361eb34363adcb22a08046f43147f4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 26 Mar 2020 18:49:16 -0300 Subject: Renamed 2D and 3D nodes to make their types explicit Fixes #30736. --- editor/editor_node.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor/editor_node.h') diff --git a/editor/editor_node.h b/editor/editor_node.h index 21025f2a50..9d251690d2 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -894,7 +894,7 @@ public: bool forward_gui_input(const Ref &p_event); void forward_canvas_draw_over_viewport(Control *p_overlay); void forward_canvas_force_draw_over_viewport(Control *p_overlay); - bool forward_spatial_gui_input(Camera *p_camera, const Ref &p_event, bool serve_when_force_input_enabled); + bool forward_spatial_gui_input(Camera3D *p_camera, const Ref &p_event, bool serve_when_force_input_enabled); void forward_spatial_draw_over_viewport(Control *p_overlay); void forward_spatial_force_draw_over_viewport(Control *p_overlay); void add_plugin(EditorPlugin *p_plugin); -- cgit v1.2.3