From 180e5d30286279c979507a571bf6d336aa49da9d Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 3 May 2022 01:43:50 +0200 Subject: Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` These typedefs don't save much typing compared to the full `Ref` and `Ref`, yet they sometimes introduce confusion among new contributors. --- editor/editor_properties.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'editor/editor_properties.cpp') diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index d8fe545b25..9541033fe8 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2974,7 +2974,7 @@ void EditorPropertyResource::_set_read_only(bool p_read_only) { resource_picker->set_editable(!p_read_only); }; -void EditorPropertyResource::_resource_selected(const RES &p_resource, bool p_edit) { +void EditorPropertyResource::_resource_selected(const Ref &p_resource, bool p_edit) { if (p_resource->is_built_in() && !p_resource->get_path().is_empty()) { String parent = p_resource->get_path().get_slice("::", 0); List extensions; @@ -2996,7 +2996,7 @@ void EditorPropertyResource::_resource_selected(const RES &p_resource, bool p_ed } } -void EditorPropertyResource::_resource_changed(const RES &p_resource) { +void EditorPropertyResource::_resource_changed(const Ref &p_resource) { // Make visual script the correct type. Ref