From 1b8652e86a383747cc2d8ec803b4dcd49cb7469d Mon Sep 17 00:00:00 2001 From: Guh-Feng <58538080+Guh-Feng@users.noreply.github.com> Date: Thu, 30 Jun 2022 23:43:46 -0400 Subject: Color Pickers Respect Settings Updated editor_node with function that sets up color pickers throughout Godot to respect editor's settings. --- editor/editor_properties.cpp | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'editor/editor_properties.cpp') diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index aaa518362c..0f8d43ccf5 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3007,14 +3007,6 @@ void EditorPropertyColor::_popup_closed() { } } -void EditorPropertyColor::_picker_created() { - // get default color picker mode from editor settings - int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode"); - picker->get_picker()->set_color_mode((ColorPicker::ColorModeType)default_color_mode); - int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape"); - picker->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape); -} - void EditorPropertyColor::_picker_opening() { last_color = picker->get_pick_color(); } @@ -3059,7 +3051,7 @@ EditorPropertyColor::EditorPropertyColor() { picker->set_flat(true); picker->connect("color_changed", callable_mp(this, &EditorPropertyColor::_color_changed)); picker->connect("popup_closed", callable_mp(this, &EditorPropertyColor::_popup_closed)); - picker->connect("picker_created", callable_mp(this, &EditorPropertyColor::_picker_created)); + picker->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(picker->get_picker())); picker->get_popup()->connect("about_to_popup", callable_mp(this, &EditorPropertyColor::_picker_opening)); } -- cgit v1.2.3