From be611c1c0592d4aaa9c58f227a9c33301acd544b Mon Sep 17 00:00:00 2001 From: bruvzg <7645683+bruvzg@users.noreply.github.com> Date: Tue, 19 Apr 2022 13:27:18 +0300 Subject: Implement Label3D node. Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. --- editor/icons/Label3D.svg | 1 + 1 file changed, 1 insertion(+) create mode 100644 editor/icons/Label3D.svg (limited to 'editor/icons/Label3D.svg') diff --git a/editor/icons/Label3D.svg b/editor/icons/Label3D.svg new file mode 100644 index 0000000000..76e1b7c276 --- /dev/null +++ b/editor/icons/Label3D.svg @@ -0,0 +1 @@ + -- cgit v1.2.3