From 413c11357d039a03a8dca440a01951a637ae936b Mon Sep 17 00:00:00 2001
From: kobewi <kobewi4e@gmail.com>
Date: Mon, 13 May 2024 16:56:03 +0200
Subject: Use Core/Scene stringnames consistently

---
 editor/plugins/collision_shape_2d_editor_plugin.cpp | 1 -
 1 file changed, 1 deletion(-)

(limited to 'editor/plugins/collision_shape_2d_editor_plugin.cpp')

diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index b2ff03a6d3..d27036654e 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -43,7 +43,6 @@
 #include "scene/resources/2d/segment_shape_2d.h"
 #include "scene/resources/2d/separation_ray_shape_2d.h"
 #include "scene/resources/2d/world_boundary_shape_2d.h"
-#include "scene/scene_string_names.h"
 
 CollisionShape2DEditor::CollisionShape2DEditor() {
 	grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
-- 
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