From ece3df39386af85b069cbb67ae1893b4365f1bd3 Mon Sep 17 00:00:00 2001 From: kobewi Date: Fri, 25 Mar 2022 18:06:46 +0100 Subject: Add per-scene UndoRedo --- editor/plugins/material_editor_plugin.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'editor/plugins/material_editor_plugin.cpp') diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index 1b4d98fc3f..5d59f62f05 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -33,6 +33,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "scene/gui/subviewport_container.h" #include "scene/resources/fog_material.h" #include "scene/resources/particles_material.h" @@ -261,10 +262,8 @@ void EditorInspectorPluginMaterial::parse_begin(Object *p_object) { } void EditorInspectorPluginMaterial::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) { - UndoRedo *undo_redo = Object::cast_to(p_undo_redo); - if (!undo_redo) { - return; - } + Ref undo_redo = Object::cast_to(p_undo_redo); + ERR_FAIL_COND(!undo_redo.is_valid()); // For BaseMaterial3D, if a roughness or metallic textures is being assigned to an empty slot, // set the respective metallic or roughness factor to 1.0 as a convenience feature -- cgit v1.2.3