From e92297cc3d9e0b8cccbc390b3ac7316d76a683c4 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 9 May 2021 01:56:22 +0200 Subject: Make the focus outline translucent for editor viewports This makes the focus outline less distracting on the 2D and 3D editor viewports. --- editor/plugins/node_3d_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor/plugins/node_3d_editor_plugin.cpp') diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index a278b5a37f..5eb549d58c 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2871,7 +2871,7 @@ void Node3DEditorViewport::_draw() { if (surface->has_focus()) { Size2 size = surface->get_size(); Rect2 r = Rect2(Point2(), size); - get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"))->draw(surface->get_canvas_item(), r); + get_theme_stylebox(SNAME("FocusViewport"), SNAME("EditorStyles"))->draw(surface->get_canvas_item(), r); } if (cursor.region_select) { -- cgit v1.2.3