From f6ce73f7245fe9cc06d942ac4c8cec44a7252c5c Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 14 Jul 2018 18:15:42 -0300 Subject: Visual Shaders are back. --- editor/plugins/shader_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'editor/plugins/shader_editor_plugin.cpp') diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 9b31e1a421..4b7f27c0c1 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -130,9 +130,9 @@ void ShaderTextEditor::_load_theme_settings() { } } - for (const Set::Element *E = ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) { + for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())).size(); i++) { - keywords.push_back(E->get()); + keywords.push_back(ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode()))[i]); } } -- cgit v1.2.3