From 6631f66c2a9d54dc80d57df60376c84ce1252d08 Mon Sep 17 00:00:00 2001 From: reduz Date: Sat, 17 Jul 2021 18:22:52 -0300 Subject: Optimize StringName usage * Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. --- editor/plugins/texture_layered_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor/plugins/texture_layered_editor_plugin.cpp') diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp index 3f46cd64a2..fb50e1c4a6 100644 --- a/editor/plugins/texture_layered_editor_plugin.cpp +++ b/editor/plugins/texture_layered_editor_plugin.cpp @@ -58,7 +58,7 @@ void TextureLayeredEditor::_notification(int p_what) { } if (p_what == NOTIFICATION_DRAW) { - Ref checkerboard = get_theme_icon("Checkerboard", "EditorIcons"); + Ref checkerboard = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons")); Size2 size = get_size(); draw_texture_rect(checkerboard, Rect2(Point2(), size), true); -- cgit v1.2.3