From f8a79a97c7d12da43b111a756f09ee7ad5ea28e9 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 3 Mar 2020 10:36:29 -0300 Subject: Effective DisplayServer separation, rename X11 -> LinuxBSD --- editor/plugins/visual_shader_editor_plugin.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'editor/plugins/visual_shader_editor_plugin.cpp') diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index c7c3ba8198..8070e2b4d5 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -44,6 +44,7 @@ #include "scene/gui/panel.h" #include "scene/main/viewport.h" #include "scene/resources/visual_shader_nodes.h" +#include "servers/display_server.h" #include "servers/visual/shader_types.h" Control *VisualShaderNodePlugin::create_editor(const Ref &p_parent_resource, const Ref &p_node) { @@ -1646,7 +1647,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { } // keep dialog within window bounds - Size2 window_size = OS::get_singleton()->get_window_size(); + Size2 window_size = DisplayServer::get_singleton()->window_get_size(); Rect2 dialog_rect = members_dialog->get_global_rect(); if (dialog_rect.position.y + dialog_rect.size.y > window_size.y) { int difference = dialog_rect.position.y + dialog_rect.size.y - window_size.y; -- cgit v1.2.3