From 995bc8d0496516178cbebbc232e335c2877af89b Mon Sep 17 00:00:00 2001 From: Zi Ye Date: Sat, 24 Feb 2024 17:44:26 -0600 Subject: Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. --- misc/extension_api_validation/4.2-stable.expected | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'misc') diff --git a/misc/extension_api_validation/4.2-stable.expected b/misc/extension_api_validation/4.2-stable.expected index ef70c4ab18..c0a1e58c62 100644 --- a/misc/extension_api_validation/4.2-stable.expected +++ b/misc/extension_api_validation/4.2-stable.expected @@ -215,3 +215,12 @@ Renamed to EditorSceneFormatImporterFBX2GLTF. The compat breakage was deemed necessary as this is a class most users wouldn't use directly, and the name needs to be disambiguated with the new EditorSceneFormatImporterUFBX. + + +GH-88791 +-------- +Validate extension JSON: JSON file: Field was added in a way that breaks compatibility 'classes/Skeleton3D/methods/add_bone': return_value + +Added a return value for add_bone. +Should not affect existing regular use - the return value would just be unused. +Compatibility method registered. -- cgit v1.2.3