From b252e66414c2dc70f5e36045e4f0144dd29147cc Mon Sep 17 00:00:00 2001 From: Andrea Catania Date: Mon, 10 Sep 2018 07:55:11 +0200 Subject: Fiex bullet crash --- modules/bullet/bullet_physics_server.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/bullet/bullet_physics_server.h') diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index e9c568d605..87719383f8 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -61,7 +61,7 @@ class BulletPhysicsServer : public PhysicsServer { mutable RID_Owner joint_owner; private: - /// This is used when a collision shape is not active, so the bullet compound shapes index are always sync with godot index + /// This is used as replacement of collision shape inside a compound or main shape static btEmptyShape *emptyShape; public: -- cgit v1.2.3