From ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 4 Jan 2022 20:26:22 +0100 Subject: Style: Remove inconsistently used `@author` docstrings Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information. --- modules/bullet/godot_ray_world_algorithm.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'modules/bullet/godot_ray_world_algorithm.cpp') diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp index 3b7513916d..697ca12e7b 100644 --- a/modules/bullet/godot_ray_world_algorithm.cpp +++ b/modules/bullet/godot_ray_world_algorithm.cpp @@ -35,10 +35,6 @@ #include -/** - @author AndreaCatania -*/ - // Epsilon to account for floating point inaccuracies #define RAY_PENETRATION_DEPTH_EPSILON 0.01 -- cgit v1.2.3