From 9761bab75372b5af25a64767985d047624437925 Mon Sep 17 00:00:00 2001 From: Emmanuel Leblond Date: Sat, 27 Mar 2021 21:13:51 +0100 Subject: Add support for _to_string virtual function overwrite in Pluginscript --- modules/gdnative/include/pluginscript/godot_pluginscript.h | 1 + 1 file changed, 1 insertion(+) (limited to 'modules/gdnative/include/pluginscript/godot_pluginscript.h') diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index cbd65e3772..b76f89cc99 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -56,6 +56,7 @@ typedef struct { int p_argcount, godot_variant_call_error *r_error); void (*notification)(godot_pluginscript_instance_data *p_data, int p_notification); + godot_string (*to_string)(godot_pluginscript_instance_data *p_data, godot_bool *r_valid); //this is used by script languages that keep a reference counter of their own //you can make make Ref<> not die when it reaches zero, so deleting the reference -- cgit v1.2.3