From c1c76850cb47c0f8451fce6353958006e95b2cda Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 7 Jun 2021 10:17:32 +0200 Subject: Style: Cleanup uses of double spaces between words Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot. --- modules/gdnative/include/pluginscript/godot_pluginscript.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'modules/gdnative/include/pluginscript/godot_pluginscript.h') diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index b76f89cc99..34ed4f097d 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -61,7 +61,7 @@ typedef struct { //this is used by script languages that keep a reference counter of their own //you can make make Ref<> not die when it reaches zero, so deleting the reference //depends entirely from the script. - // Note: You can set those function pointer to nullptr if not needed. + // Note: You can set those function pointer to nullptr if not needed. void (*refcount_incremented)(godot_pluginscript_instance_data *p_data); bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die } godot_pluginscript_instance_desc; @@ -121,12 +121,12 @@ typedef struct { const char *name; const char *type; const char *extension; - const char **recognized_extensions; // nullptr terminated array + const char **recognized_extensions; // nullptr terminated array godot_pluginscript_language_data *(*init)(); void (*finish)(godot_pluginscript_language_data *p_data); - const char **reserved_words; // nullptr terminated array - const char **comment_delimiters; // nullptr terminated array - const char **string_delimiters; // nullptr terminated array + const char **reserved_words; // nullptr terminated array + const char **comment_delimiters; // nullptr terminated array + const char **string_delimiters; // nullptr terminated array godot_bool has_named_classes; godot_bool supports_builtin_mode; godot_bool can_inherit_from_file; -- cgit v1.2.3