From 8848c395b6c46e99284bd5c21d52bd3d562c8a13 Mon Sep 17 00:00:00 2001 From: MewPurPur Date: Thu, 22 Jun 2023 18:56:08 +0200 Subject: Add information about file extension to GDScript, CSharpScript, and Shader --- modules/gdscript/doc_classes/GDScript.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/gdscript/doc_classes/GDScript.xml') diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index f383eed480..b9fcce4883 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -4,7 +4,7 @@ A script implemented in the GDScript programming language. - A script implemented in the GDScript programming language. The script extends the functionality of all objects that instantiate it. + A script implemented in the GDScript programming language, saved with the [code].gd[/code] extension. The script extends the functionality of all objects that instantiate it. Calling [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. If you are looking for GDScript's built-in functions, see [@GDScript] instead. -- cgit v1.2.3