From 2af2a84a03fd707cfa4c682aff34d722343d8985 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 27 Jun 2014 23:21:45 -0300 Subject: Misc Fixes ========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo --- modules/gdscript/gd_parser.cpp | 26 ++++++++++++++++++++------ 1 file changed, 20 insertions(+), 6 deletions(-) (limited to 'modules/gdscript/gd_parser.cpp') diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 2829132d99..40c262c503 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -29,6 +29,7 @@ #include "gd_parser.h" #include "print_string.h" #include "io/resource_loader.h" +#include "os/file_access.h" /* TODO: *Property reduce constant expressions @@ -224,12 +225,23 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ String path = tokenizer->get_token_constant(); if (!path.is_abs_path() && base_path!="") path=base_path+"/"+path; - path = path.replace("///","//"); + path = path.replace("///","//"); - Ref res = ResourceLoader::load(path); - if (!res.is_valid()) { - _set_error("Can't preload resource at path: "+path); - return NULL; + Ref res; + if (!validating) { + + //this can be too slow for just validating code + res = ResourceLoader::load(path); + if (!res.is_valid()) { + _set_error("Can't preload resource at path: "+path); + return NULL; + } + } else { + + if (!FileAccess::exists(path)) { + _set_error("Can't preload resource at path: "+path); + return NULL; + } } tokenizer->advance(); @@ -2468,12 +2480,13 @@ Error GDParser::parse_bytecode(const Vector &p_bytecode,const String& p } -Error GDParser::parse(const String& p_code,const String& p_base_path) { +Error GDParser::parse(const String& p_code,const String& p_base_path,bool p_just_validate) { GDTokenizerText *tt = memnew( GDTokenizerText ); tt->set_code(p_code); + validating=p_just_validate; tokenizer=tt; Error ret = _parse(p_base_path); memdelete(tt); @@ -2498,6 +2511,7 @@ void GDParser::clear() { head=NULL; list=NULL; + validating=false; error_set=false; tab_level.clear(); tab_level.push_back(0); -- cgit v1.2.3