From 6a4b4c7db45281ecbaeee3f144f77d72858f53d4 Mon Sep 17 00:00:00 2001 From: "Henrique L. Alves" Date: Wed, 12 Oct 2016 18:43:59 -0300 Subject: Added small modification on parser for '+' --- modules/gdscript/gd_parser.h | 1 + 1 file changed, 1 insertion(+) (limited to 'modules/gdscript/gd_parser.h') diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 75653e0916..000fb70295 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -209,6 +209,7 @@ public: OP_INDEX_NAMED, //unary operators OP_NEG, + OP_POS, OP_NOT, OP_BIT_INVERT, OP_PREINC, -- cgit v1.2.3 From c7bc44d5ad9aae4902280012f7654e2318cd910e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 1 Jan 2017 22:01:57 +0100 Subject: Welcome in 2017, dear changelog reader! That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! --- modules/gdscript/gd_parser.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/gdscript/gd_parser.h') diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 000fb70295..1b4a37f67e 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ -- cgit v1.2.3