From 015d36d18bb3f9fe21452a470aac2c3a3597b92f Mon Sep 17 00:00:00 2001 From: Andreas Haas Date: Fri, 26 May 2017 19:45:39 +0200 Subject: GDScript: Use "is" keyword for type checking. Replaces the `extends` keyword with `is` in the context of testing for type compatibility. `extends` is still used for declaring class inheritance. Example: ```gdscript extends Node2D func _input(ev): if ev is InputEventKey: print("yay, key event") ``` --- modules/gdscript/gd_script.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'modules/gdscript/gd_script.cpp') diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 173014b138..dcc0e24098 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -1812,6 +1812,7 @@ void GDScriptLanguage::get_reserved_words(List *p_words) const { "breakpoint", "class", "extends", + "is", "func", "preload", "setget", -- cgit v1.2.3