From c79be979d47daae613d1b1bbc732a30a74f56543 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 7 Dec 2014 02:04:20 -0300 Subject: Batch of Bugfixes -=-=-=-=-=-=-=-=- -Fixed Export UV XForm (should work now). #923 -Fixed enforcement of limits in property editor. #919 -Fixed long-standing bug of export editings in script inheritance. #914, #859, #756 -Fixed horrible error reporting in shader language. #912 -Added kinematic collision with plane (please test well). #911 -Fixed double animation track insert when using 2D rigs. #904 -VKey updates offset parameter in sprite edition. #901 -Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down) -Avoid connection editor from overriding selected text. #897 -Fixed timer autostart. #876 -Fixed collision layers in 3D physics. #872 -Improved operators in shader #857 -Fixed ambient lighting bug #834 -Avoid editor from processing gamepad input #813 -Added not keyword #752 Please test! --- modules/gdscript/gd_script.cpp | 164 ++++++++++++++++++++++++++++++++--------- 1 file changed, 129 insertions(+), 35 deletions(-) (limited to 'modules/gdscript/gd_script.cpp') diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 7085ae6a56..b19168f536 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -1523,6 +1523,7 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { placeholders.erase(p_placeholder); } +/* void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) { @@ -1563,7 +1564,7 @@ void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) { p_placeholder->update(plist,default_values); -} +}*/ #endif ScriptInstance* GDScript::instance_create(Object *p_this) { @@ -1582,7 +1583,8 @@ ScriptInstance* GDScript::instance_create(Object *p_this) { }*/ PlaceHolderScriptInstance *si = memnew( PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(),Ref