From 549d344f0fef5e5748ded69b6a037698ff55f8bc Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 19 Sep 2014 18:39:50 -0300 Subject: Fixing Issues... - #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away) --- modules/gdscript/gd_tokenizer.cpp | 22 ++++++++++------------ 1 file changed, 10 insertions(+), 12 deletions(-) (limited to 'modules/gdscript/gd_tokenizer.cpp') diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index f73c895d74..bd0beb3138 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -565,22 +565,21 @@ void GDTokenizerText::_advance() { case '\'': res='\''; break; case '\"': res='\"'; break; case '\\': res='\\'; break; - case 'x': { - //hexnumbarh - oct is deprecated + case '/': res='/'; break; //wtf - int read=0; + case 'u': { + //hexnumbarh - oct is deprecated + i+=1; for(int j=0;j<4;j++) { CharType c = GETCHAR(i+j); if (c==0) { _make_error("Unterminated String"); return; } - if (!_is_hex(c)) { - if (j==0 || !(j&1)) { - _make_error("Malformed hex constant in string"); - return; - } else - break; + if (!((c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F'))) { + + _make_error("Malformed hex constant in string"); + return; } CharType v; if (c>='0' && c<='9') { @@ -599,10 +598,9 @@ void GDTokenizerText::_advance() { res<<=4; res|=v; - read++; - } - i+=read-1; + } + i+=3; } break; default: { -- cgit v1.2.3