From bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 3 Sep 2021 19:40:47 +0200 Subject: [Net] Move multiplayer to core subdir, split RPCManager. Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". --- modules/gdscript/gdscript.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'modules/gdscript/gdscript.cpp') diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 7943cf7469..5409b3ff79 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -900,7 +900,7 @@ void GDScript::get_members(Set *p_members) { } } -const Vector GDScript::get_rpc_methods() const { +const Vector GDScript::get_rpc_methods() const { return rpc_functions; } @@ -1164,8 +1164,8 @@ void GDScript::_init_rpc_methods_properties() { while (cscript) { // RPC Methods for (Map::Element *E = cscript->member_functions.front(); E; E = E->next()) { - MultiplayerAPI::RPCConfig config = E->get()->get_rpc_config(); - if (config.rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { + Multiplayer::RPCConfig config = E->get()->get_rpc_config(); + if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { config.name = E->get()->get_name(); if (rpc_functions.find(config) == -1) { rpc_functions.push_back(config); @@ -1185,7 +1185,7 @@ void GDScript::_init_rpc_methods_properties() { } // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom(); + rpc_functions.sort_custom(); } GDScript::~GDScript() { @@ -1541,7 +1541,7 @@ ScriptLanguage *GDScriptInstance::get_language() { return GDScriptLanguage::get_singleton(); } -const Vector GDScriptInstance::get_rpc_methods() const { +const Vector GDScriptInstance::get_rpc_methods() const { return script->get_rpc_methods(); } -- cgit v1.2.3