From 52ab64db691e1359ae64ef0d61a8359a2c2a38be Mon Sep 17 00:00:00 2001 From: George Marques Date: Wed, 18 Nov 2020 10:32:28 -0300 Subject: GDScript: Add faster call instructions for builtin methods Methods from builtin types can be called by using the function pointer when the argument and base types are known at compile time. --- modules/gdscript/gdscript_codegen.h | 1 + 1 file changed, 1 insertion(+) (limited to 'modules/gdscript/gdscript_codegen.h') diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index ff9bdb5f9e..2616a34719 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -126,6 +126,7 @@ public: virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector
&p_arguments) = 0; virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector
&p_arguments) = 0; virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector
&p_arguments) = 0; + virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector
&p_arguments) = 0; virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector
&p_arguments) = 0; virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector
&p_arguments) = 0; virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector
&p_arguments) = 0; -- cgit v1.2.3