From cea0630fefa45343fb6c43a069986823f6bfbbb5 Mon Sep 17 00:00:00 2001 From: Marvin Ewald Date: Fri, 18 Feb 2022 17:10:57 +0100 Subject: Fix typed arrays for Object based types Fixes https://github.com/godotengine/godot/issues/53771. --- modules/gdscript/gdscript_compiler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'modules/gdscript/gdscript_compiler.cpp') diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 108c988add..0f283759b7 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -98,6 +98,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D case GDScriptParser::DataType::NATIVE: { result.kind = GDScriptDataType::NATIVE; result.native_type = p_datatype.native_type; + result.builtin_type = p_datatype.builtin_type; } break; case GDScriptParser::DataType::SCRIPT: { result.kind = GDScriptDataType::SCRIPT; -- cgit v1.2.3