From f11b66b08433375bb3b4e6e6224b905c6a53d4d0 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Tue, 8 Nov 2022 11:03:25 +0300 Subject: Fix named enums to use int64 type --- modules/gdscript/gdscript_compiler.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'modules/gdscript/gdscript_compiler.cpp') diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 7acd1cdb96..fd13edc4cf 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -2432,9 +2432,8 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar // TODO: Make enums not be just a dictionary? Dictionary new_enum; for (int j = 0; j < enum_n->values.size(); j++) { - int value = enum_n->values[j].value; // Needs to be string because Variant::get will convert to String. - new_enum[String(enum_n->values[j].identifier->name)] = value; + new_enum[String(enum_n->values[j].identifier->name)] = enum_n->values[j].value; } p_script->constants.insert(enum_n->identifier->name, new_enum); -- cgit v1.2.3