From 835309c0a5279bef0dff40baadbbafb56d7d2827 Mon Sep 17 00:00:00 2001 From: Owen Anderson Date: Tue, 31 Jan 2023 21:52:51 -0600 Subject: Fix disassembly of OPCODE_CONSTRUCT_TYPED_ARRAY. Found while inspecting the bytecode for godot-benchmarks. --- modules/gdscript/gdscript_disassembler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/gdscript/gdscript_disassembler.cpp') diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp index b5c8a6f478..9070ba93e7 100644 --- a/modules/gdscript/gdscript_disassembler.cpp +++ b/modules/gdscript/gdscript_disassembler.cpp @@ -463,7 +463,7 @@ void GDScriptFunction::disassemble(const Vector &p_code_lines) const { text += "]"; - incr += 3 + argc; + incr += 4 + instr_var_args; } break; case OPCODE_CONSTRUCT_DICTIONARY: { int instr_var_args = _code_ptr[++ip]; -- cgit v1.2.3