From bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 3 Sep 2021 19:40:47 +0200 Subject: [Net] Move multiplayer to core subdir, split RPCManager. Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". --- modules/gdscript/gdscript_function.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'modules/gdscript/gdscript_function.h') diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 87d8c03494..b21cb47910 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -468,7 +468,7 @@ private: int _initial_line = 0; bool _static = false; - MultiplayerAPI::RPCConfig rpc_config; + Multiplayer::RPCConfig rpc_config; GDScript *_script = nullptr; @@ -588,7 +588,7 @@ public: void disassemble(const Vector &p_code_lines) const; #endif - _FORCE_INLINE_ MultiplayerAPI::RPCConfig get_rpc_config() const { return rpc_config; } + _FORCE_INLINE_ Multiplayer::RPCConfig get_rpc_config() const { return rpc_config; } GDScriptFunction(); ~GDScriptFunction(); }; -- cgit v1.2.3