From 69c95f4b4c128a22777af1e155bc24c7033decca Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 19 Feb 2020 16:27:19 -0300 Subject: Reworked signal connection system, added support for Callable and Signal objects and made them default. --- modules/gdscript/gdscript_function.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'modules/gdscript/gdscript_function.h') diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 2c432360ba..34019e563d 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -266,7 +266,7 @@ private: List stack_debug; _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const; - _FORCE_INLINE_ String _get_call_error(const Variant::CallError &p_err, const String &p_where, const Variant **argptrs) const; + _FORCE_INLINE_ String _get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const; friend class GDScriptLanguage; @@ -339,7 +339,7 @@ public: return default_arguments[p_idx]; } - Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state = NULL); + Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = NULL); _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; } GDScriptFunction(); @@ -352,7 +352,7 @@ class GDScriptFunctionState : public Reference { friend class GDScriptFunction; GDScriptFunction *function; GDScriptFunction::CallState state; - Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error); + Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error); Ref first_state; protected: -- cgit v1.2.3