From 85d8c427639554e67597daca577aa0509097263e Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Fri, 29 Nov 2019 01:35:46 +0100 Subject: Mono/C#: Fix crash on exported games that don't use C# --- modules/mono/csharp_script.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'modules/mono/csharp_script.cpp') diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 34dcde40f4..4536614379 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -128,7 +128,8 @@ void CSharpLanguage::init() { print_line("Run this binary with '--generate-mono-glue path/to/modules/mono/glue'"); #endif - gdmono->initialize_load_assemblies(); + if (gdmono->is_runtime_initialized()) + gdmono->initialize_load_assemblies(); #ifdef TOOLS_ENABLED EditorNode::add_init_callback(&_editor_init_callback); -- cgit v1.2.3