From d3852deaa450d77edb30df2bb1c77bd7bc45befc Mon Sep 17 00:00:00 2001 From: RedMser Date: Wed, 5 Jul 2023 15:41:44 +0200 Subject: Update Node::get_configuration_warnings signature --- modules/multiplayer/multiplayer_spawner.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'modules/multiplayer/multiplayer_spawner.cpp') diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp index 264a2e9c8e..fecefc7e71 100644 --- a/modules/multiplayer/multiplayer_spawner.cpp +++ b/modules/multiplayer/multiplayer_spawner.cpp @@ -87,8 +87,8 @@ void MultiplayerSpawner::_get_property_list(List *p_list) const { } #endif -PackedStringArray MultiplayerSpawner::get_configuration_warnings() const { - PackedStringArray warnings = Node::get_configuration_warnings(); +Array MultiplayerSpawner::get_configuration_warnings() const { + Array warnings = Node::get_configuration_warnings(); if (spawn_path.is_empty() || !has_node(spawn_path)) { warnings.push_back(RTR("A valid NodePath must be set in the \"Spawn Path\" property in order for MultiplayerSpawner to be able to spawn Nodes.")); -- cgit v1.2.3