From 413c11357d039a03a8dca440a01951a637ae936b Mon Sep 17 00:00:00 2001 From: kobewi Date: Mon, 13 May 2024 16:56:03 +0200 Subject: Use Core/Scene stringnames consistently --- modules/multiplayer/multiplayer_synchronizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/multiplayer/multiplayer_synchronizer.cpp') diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp index c2ce500af8..ca3fa43207 100644 --- a/modules/multiplayer/multiplayer_synchronizer.cpp +++ b/modules/multiplayer/multiplayer_synchronizer.cpp @@ -343,7 +343,7 @@ void MultiplayerSynchronizer::update_visibility(int p_for_peer) { #endif Node *node = is_inside_tree() ? get_node_or_null(root_path) : nullptr; if (node && get_multiplayer()->has_multiplayer_peer() && is_multiplayer_authority()) { - emit_signal(SNAME("visibility_changed"), p_for_peer); + emit_signal(SceneStringName(visibility_changed), p_for_peer); } } -- cgit v1.2.3