From 7878329e6fc828dc7ca0a8300ebdbaa0674a769c Mon Sep 17 00:00:00 2001 From: Karroffel Date: Sun, 3 Sep 2017 12:40:41 +0200 Subject: merged gdnative and nativescript module --- modules/nativescript/nativescript.h | 325 ------------------------------------ 1 file changed, 325 deletions(-) delete mode 100644 modules/nativescript/nativescript.h (limited to 'modules/nativescript/nativescript.h') diff --git a/modules/nativescript/nativescript.h b/modules/nativescript/nativescript.h deleted file mode 100644 index 571a3c9cc7..0000000000 --- a/modules/nativescript/nativescript.h +++ /dev/null @@ -1,325 +0,0 @@ -/*************************************************************************/ -/* nativescript.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef NATIVE_SCRIPT_H -#define NATIVE_SCRIPT_H - -#include "io/resource_loader.h" -#include "io/resource_saver.h" -#include "os/thread_safe.h" -#include "resource.h" -#include "scene/main/node.h" -#include "script_language.h" -#include "self_list.h" - -#include "godot_nativescript.h" -#include "modules/gdnative/gdnative.h" - -#ifndef NO_THREADS -#include "os/mutex.h" -#endif - -struct NativeScriptDesc { - - struct Method { - godot_instance_method method; - MethodInfo info; - int rpc_mode; - }; - struct Property { - godot_property_set_func setter; - godot_property_get_func getter; - PropertyInfo info; - Variant default_value; - int rset_mode; - }; - - struct Signal { - MethodInfo signal; - }; - - Map methods; - Map properties; - Map signals_; // QtCreator doesn't like the name signals - StringName base; - StringName base_native_type; - NativeScriptDesc *base_data; - godot_instance_create_func create_func; - godot_instance_destroy_func destroy_func; - - bool is_tool; - - inline NativeScriptDesc() - : methods(), - properties(), - signals_(), - base(), - base_native_type() { - zeromem(&create_func, sizeof(godot_instance_create_func)); - zeromem(&destroy_func, sizeof(godot_instance_destroy_func)); - } -}; - -class NativeScript : public Script { - GDCLASS(NativeScript, Script) - -#ifdef TOOLS_ENABLED - Set placeholders; - void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); - virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); -#endif - - friend class NativeScriptInstance; - friend class NativeScriptLanguage; - friend class NativeReloadNode; - friend class GDNativeLibrary; - - Ref library; - - String lib_path; - - String class_name; - -#ifndef NO_THREADS - Mutex *owners_lock; -#endif - Set instance_owners; - -protected: - static void _bind_methods(); - -public: - inline NativeScriptDesc *get_script_desc() const; - - void set_class_name(String p_class_name); - String get_class_name() const; - - void set_library(Ref p_library); - Ref get_library() const; - - virtual bool can_instance() const; - - virtual Ref