From 5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 Mon Sep 17 00:00:00 2001 From: Indah Sylvia Date: Mon, 7 Aug 2017 17:17:31 +0700 Subject: Makes all Godot API's methods Lower Case --- modules/visual_script/visual_script_editor.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'modules/visual_script/visual_script_editor.cpp') diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 35358d5a1f..a71d38f7a0 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -615,7 +615,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { Ref res = value; Array arr; - arr.push_back(button->get_instance_ID()); + arr.push_back(button->get_instance_id()); arr.push_back(String(value)); EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_button_resource_previewed", arr); @@ -1969,7 +1969,7 @@ String VisualScriptEditor::get_name() { } else if (script->get_name() != "") name = script->get_name(); else - name = script->get_class() + "(" + itos(script->get_instance_ID()) + ")"; + name = script->get_class() + "(" + itos(script->get_instance_id()) + ")"; return name; } -- cgit v1.2.3