From eba7265a1cc43c0c8c0c4f31fb0d91848717bfa9 Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Thu, 26 Aug 2021 01:44:01 +0800 Subject: Fix misspelled "overriden" In recent GDVIRTUAL PR and SkeletonModification3DJiggle doc. --- modules/visual_script/visual_script_nodes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/visual_script/visual_script_nodes.cpp') diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index c9e426fa6c..480136736a 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -2976,7 +2976,7 @@ public: virtual int get_working_memory_size() const { return work_mem_size; } virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) { - if (GDVIRTUAL_IS_OVERRIDEN_PTR(node, _step)) { + if (GDVIRTUAL_IS_OVERRIDDEN_PTR(node, _step)) { Array in_values; Array out_values; Array work_mem; -- cgit v1.2.3