From 4c69a495c948b1698a1634b506bf660bd49cdd76 Mon Sep 17 00:00:00 2001 From: Max Hilbrunner Date: Tue, 29 May 2018 11:47:52 +0200 Subject: Revert "RPCMode refactor, more sync modes" --- modules/visual_script/visual_script_nodes.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'modules/visual_script/visual_script_nodes.h') diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index 9bfbd46e47..a0bc35dd92 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -46,7 +46,7 @@ class VisualScriptFunction : public VisualScriptNode { bool stack_less; int stack_size; - MultiplayerAPI::RPCMode rpc_mode; + ScriptInstance::RPCMode rpc_mode; bool sequenced; protected: @@ -93,8 +93,8 @@ public: void set_return_type(Variant::Type p_type); Variant::Type get_return_type() const; - void set_rpc_mode(MultiplayerAPI::RPCMode p_mode); - MultiplayerAPI::RPCMode get_rpc_mode() const; + void set_rpc_mode(ScriptInstance::RPCMode p_mode); + ScriptInstance::RPCMode get_rpc_mode() const; virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); -- cgit v1.2.3