From 413c11357d039a03a8dca440a01951a637ae936b Mon Sep 17 00:00:00 2001 From: kobewi Date: Mon, 13 May 2024 16:56:03 +0200 Subject: Use Core/Scene stringnames consistently --- modules/webxr/webxr_interface_js.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'modules/webxr/webxr_interface_js.cpp') diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 45c1d8ec06..916566fc1b 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -39,6 +39,7 @@ #include "drivers/gles3/storage/texture_storage.h" #include "scene/main/scene_tree.h" #include "scene/main/window.h" +#include "scene/scene_string_names.h" #include "servers/rendering/renderer_compositor.h" #include "servers/rendering/rendering_server_globals.h" #include "servers/xr/xr_hand_tracker.h" @@ -641,7 +642,7 @@ void WebXRInterfaceJS::_update_input_source(int p_input_source_id) { } Transform3D aim_transform = _js_matrix_to_transform(target_pose); - tracker->set_pose(SNAME("default"), aim_transform, Vector3(), Vector3()); + tracker->set_pose(SceneStringName(default_), aim_transform, Vector3(), Vector3()); tracker->set_pose(SNAME("aim"), aim_transform, Vector3(), Vector3()); if (has_grip_pose) { tracker->set_pose(SNAME("grip"), _js_matrix_to_transform(grip_pose), Vector3(), Vector3()); -- cgit v1.2.3