From 2bd7d8e7e4f7da751fe3bfde4ace21183ebf99cc Mon Sep 17 00:00:00 2001 From: squidgyberries Date: Mon, 7 Oct 2024 19:41:18 +0800 Subject: Clarify SIMPLEX and SIMPLEX_SMOOTH types --- modules/noise/doc_classes/FastNoiseLite.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'modules') diff --git a/modules/noise/doc_classes/FastNoiseLite.xml b/modules/noise/doc_classes/FastNoiseLite.xml index f2a6c60376..6f6a637893 100644 --- a/modules/noise/doc_classes/FastNoiseLite.xml +++ b/modules/noise/doc_classes/FastNoiseLite.xml @@ -91,10 +91,10 @@ Cellular includes both Worley noise and Voronoi diagrams which creates various regions of the same value. - As opposed to [constant TYPE_PERLIN], gradients exist in a simplex lattice rather than a grid lattice, avoiding directional artifacts. + As opposed to [constant TYPE_PERLIN], gradients exist in a simplex lattice rather than a grid lattice, avoiding directional artifacts. Internally uses FastNoiseLite's OpenSimplex2 noise type. - Modified, higher quality version of [constant TYPE_SIMPLEX], but slower. + Modified, higher quality version of [constant TYPE_SIMPLEX], but slower. Internally uses FastNoiseLite's OpenSimplex2S noise type. No fractal noise. -- cgit v1.2.3