From 5ad4f26659b435add8c4d36009be6a2222a0a624 Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 11 Jul 2021 19:30:33 -0300 Subject: Implement the ability to disable classes * This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project. --- platform/android/api/api.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'platform/android/api/api.cpp') diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index d3c49c6eb7..03355e4815 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -44,11 +44,11 @@ void register_android_api() { // `JNISingleton` registration occurs in // `platform/android/java_godot_lib_jni.cpp#Java_org_godotengine_godot_GodotLib_setup` java_class_wrapper = memnew(JavaClassWrapper); // Dummy - ClassDB::register_class(); + GDREGISTER_CLASS(JNISingleton); #endif - ClassDB::register_class(); - ClassDB::register_class(); + GDREGISTER_CLASS(JavaClass); + GDREGISTER_CLASS(JavaClassWrapper); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", JavaClassWrapper::get_singleton())); } -- cgit v1.2.3