From 8c05dadcffbd31c4faeb09d222da0d3ca07c5ab0 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Fri, 17 Jul 2020 17:44:13 +0200 Subject: Fix Return key events in LineEdit & TextEdit on Android Depending on the device implementation, editor actions could be received with different action ids or not at all for multi-line. Added a parameter to virtual keyboards to properly handle single-line and multi-line cases in all situations. Single-line: Input type set to text without multiline to make sure actions are sent. IME options are set to DONE action to force action id consistency. Multi-line: Input type set to text and multiline to make sure enter triggers new lines. Actions are disabled by the multiline flag, so '\n' characters are handled in text changed callbacks. --- platform/android/display_server_android.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'platform/android/display_server_android.cpp') diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 7193519a52..235c9ff665 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -155,12 +155,12 @@ bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { return true; } -void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length, int p_cursor_start, int p_cursor_end) { +void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_COND(!godot_io_java); if (godot_io_java->has_vk()) { - godot_io_java->show_vk(p_existing_text, p_max_length, p_cursor_start, p_cursor_end); + godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end); } else { ERR_PRINT("Virtual keyboard not available"); } -- cgit v1.2.3